in the Shadow of Greatness


November 18, 2002

Policy of Truth

More on the subject from Ginger:

Turn of a Friendly Die: Policy of Truth I think one of the problems I have with the definition of Amber as a backstabbing game is that there seems to be no distinction between a game where characters have individual goals that may be at cross-purposes (or may be orthoganal) and one where characters are actively working to block others' aims.
The wide range of perspective on this point is part of the reason the Amber DRPG has this muddy rep as a game of Treachery.

Filed under : Amber at 18.11.2002