in the Shadow of Greatness

 

June 21, 2002

Epoch Pares Down

Epoch pares ideas down so you can really see them in your head. There is something wonderful about clean prose presented like this:

Random Reminiscences: When you look at game mechanics from the perspective of their ability not to rate the power of characters, but to differentiate their competence in a way that allows the players the most options possible, a lot of game design suddenly falls into place.
...found by way of TaG,D (Through a Glass, Darkly)


Filed under : Amber at 21.06.2002