in the Shadow of Greatness

 

May 29, 2002

Pattern? What Pattern?

Pattern? What Pattern? - Ambercon North - by Edwin Voskamp this was a simple character page I worked up for Ambercon North. I can't say if the 'descriptors' concept worked well or not, but I think of descriptors as the first step to meta-Attributes. How does the character think about their own Abilities? Most of my con games will now include this concept; certainly as a way to give the GM an idea of how you see your own character. Or the beginning of a shorthand discussion of how I see your character using their Attributes. A descriptor should indicate something that the character desires to be 'expert' at...something that others may not even be interested in would be perfect. In practical gameplay, a descriptor would give you a "bump up" ranking.


Filed under : Amber at 29.05.2002