in the Shadow of Greatness


January 28, 2004

AmberCon US :: planning

Seeing a tiny bit of the "moving target" that getting GMs and games to work at ACUS is wild.

Folks want to go—-real life whaps them upside the head and they can't. Even after tickets and monies are out there.

And every game that cancels means a handful of players to re-arrange—or find alternate places for. Wow.

I should create an Amber one-shot game that can be played with five minutes prep time.

Filed under : Events at 28.01.2004