in the Shadow of Greatness

 

December 12, 2004

a good contract for GMs and players

It Slices! It Dices!

Without trying to put it in adversarial terms, it seems to me that the job of GM is to challenge the players. Not duel, not be against, just provide the spark... the players need to make it into a full-fledged flame. Sometimes it burns both of them. And sometimes, just sometimes, the GM is the one with the fire extinguisher to put it out.


Filed under : Aha! at 12.12.2004