in the Shadow of Greatness

 

October 25, 2005

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Treasure Tables » Mature Themes in RPGs

When you are running an adult RPG, how far is too far?

The first commentor pretty much covers my usual answer to this.

I have run several campaigns that have dealt with darker topics. I do not force the game into that mold. I simply allow the players to explore what they wish. The games I have run that touch on these “mature” themes have been, for the most part, far more enjoyable because they build richer, more realistic characters and allow greater suspension of disbelief.

I have run games that have dealt with sex, incest, rape, torture, the rights of women in a bastardized “medieval” setting, slavery, the nature of evil, murder, coercion or domination (magical or otherwise), lies, cultural norms and taboos, religion, betrayal, demonic sacrifice, race, kidnapping, theft, genocide, and more. These topics were not the focus of the game itself, but they came up as choices or obstacles for the players to deal with in role-playing their characters.


Filed under : Aha! at 25.10.2005