Have you ever considered trying to publish something professionally in the gaming industry? Why or why not? What are the good points and bad points of being in the industry?
I am not ambitious enough to think that my creations would be worth money. Ideas? I sometimes think I get too many ideas and don't focus enough on a few of them. But I don't think I could stomach the backbiting, the loss-leader, editorial disagreements, or anything else.
I simply ask for credit where possible when people use my creations. Heck, if I could get a copy of adobe acrobat, I could PDF a lot of my stuff and make it downloadable and even easier to share.
But charge for those PDF's? Naaah.Posted by Jvstin at June 7, 2003 12:03 PM