Do you have recurring characters and/or places in any of your games? Why or why not? If so, please discuss.
I tend to reuse NPCs in various con scenarios. Its a way for me to play and participate on that level, as well as a PC level. And my players in con games really respond to it...
For example, at ACUS 2003, I ran "Ghosts of the Past", a scenario based on the mysterious appearance of a river running through shadow. By using Scipio, a PC and NPC I've used in many places and times as an NPC character, a fair number of my players already knew what to expect, and even knew his weaknesses and vulnerable spots for teasing.
Similarly, all of my Amber games contain the officious and annoying Chamberlain of Castle Amber, Lord Henden. His reputation for being a stickler has gotten him in trouble in many games, as players can't resist making his life a living hell.
Although less seen, I always also include Michael, the Lord of the Kitchens of Castle Amber. He's easier to deal with than Henden...as long as you acknowledge his sovereignty over matters culinary in Castle Amber.
Posted by Jvstin at January 20, 2005 2:38 PM