May 17, 2005

Lunchtime Poll 26: Greatest Never Played

Ravings of a Textual Deviant » Blog Archive » Lunchtime Poll #26: The Way We Weren'tt

Li's Lunchtime Poll this week:

Describe the best game you came up with and never got to run (if you’re a GM) or the best game that you were invited to join and never got a chance to play in (if you’re a player)?

Many choices abound, both from a GM and a playing perspective...

Li, though, is asking for the Best.

I am going to harken back to a Role Call James asked about, about game ideas I have not done yet but want to. In that entry I mentioned Status Quo Ante Bellum, which since that entry I HAVE run at ACUS, successfully. The other, more epic idea I have not yet run, and I reprint it here.

Borders of Eternity

Inspired at first by Arref's successful creation of the Empire of the Gleaming Banner, the opening image is what drew me to this and its stayed with me since. One of the player characters, on a private secluded beach in shadow, a shadow no one else in their family knows about, finds a set of footprints where none should be. Not Amberian, not Chaosian...someone else.
In its most epic and ambitious form, this would be a three sided game with characters from the three poles of the universe...Amber, Chaos and the third pole, hitherto unknown, in a direction perpendicular to Amber and Chaos both. My mental modeling of this third world is a quartet of shadows influenced heavily by Elizabeth Willey's books. They have a quartet of elemental powers, scions of them able to travel shadow, and an even match for Pattern and Logrus masters and mistresses. They are just as real.
What happens in the contacts between these worlds? Intrigue, adventure, conflict, and exploring new worlds and lands. Expanding one's vision of just how large the universe is. Finding the borders of Eternity.

Posted by Jvstin at May 17, 2005 6:11 PM